Interviews

Interview with Mur Lafferty of Angry Robot’s Worldbuilder

Interview with Mur Lafferty of Angry Robot’s Worldbuilder

The following is an interview with Mur Lafferty of Angry Robot Books’ Worldbuilder (recently profiled here at SSW). Mur shares her thoughts on collaborative entertainment and why she’s passionate about audience participation.   Let’s begin with a description of Worldbuilder. How do you like to describe it? Worldbuilder is the open story world connected...

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Interview with “Drifting Isle Chronicles” collaborator Charlotte English

Interview with “Drifting Isle Chronicles” collaborator Charlotte English

This is the second in a series of interviews regarding “The Drifting Isle Chronicles” shared world project. In this interview, we meet one of the collaborating authors, Charlotte English and learn what attracted her to the project.     You’ve already self-published two novels and an anthology set in your original world, Draykon. You’re...

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Interview with Bob Chapin of “The Hunted”

Interview with Bob Chapin of “The Hunted”

Bob Chapin shares his inspiration for the shared story world, The Hunted, a project that’s been running for over a decade. Bob also talks about lessons learned while overseeing this project, how the budgetary practicalities shaped the world mythology, why he says to give up chasing the illusion of control, and how even he...

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“The Drifting Isle Chronicles”

“The Drifting Isle Chronicles”

A few days ago I stumbled on a promising new shared universe project being led by Joseph Robert Lewis, a prolific self-published author. The project is called “The Drifting Isle Chronicles,” and while it’s technically not a shared story world (Joseph is working with a small group of authors and is not accepting outside...

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Interview with Skot Leach of “Lost Zombies”

Interview with Skot Leach of “Lost Zombies”

In this interview, Skot Leach from Lost Zombies shares past lessons and future plans for this shared world of zombies, including the upcoming community-generated book, “Dead Inside: Do Not Enter.”     What was your motivation for exploring collaborative world building and storytelling? I’ve always loved story telling, and I’ve always loved technology. For...

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Interview with Jeremy Hanke from “World of Depleted”

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Jeremy Hanke, co-creator of the shared world, World of Depleted, shares his thoughts, insights, and observations on collaborative entertainment as a filmmaker.   What was your motivation for exploring collaborative world building and storytelling? I’ve always been into imaginative stories, but I realized how much more fun it was to do if you weren’t...

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Interview with Corey Reid, creator of “Dino-Pirates of Ninja Island”

Interview with Corey Reid, creator of “Dino-Pirates of Ninja Island”

Corey Reid of Scratch Factory and the mad genius behind Dino-Pirates of Ninja Island, recently shared his thoughts on DPoNI and shared story worlds.     What were some of the inspirations for DPoNI? Developing the setting, I’ve drawn on my love of Hong Kong wuxia pictures, pirate stories, ninja mythology and awesome “Lost...

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Interview with Ellen Million, creator of “Torn World”

Interview with Ellen Million, creator of “Torn World”

Earlier this week, Ellen Million, founder of Ellen Million Graphics and creator of the shared world, “Torn World,” was kind enough to share her thoughts on collaborative storytelling, her experiences with Torn World, and the rewards of shared story worlds.     What was your motivation for deciding to explore collaborative world building and...

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