Articles

Scoping the Audience Participation

September 13, 2011
Scoping the Audience Participation

This is the fourth in a series of posts regarding shared story world design A SSW model does not require you to make it fully open to audience participation. You have the ability to sandbox or cordon off any or all parts of the world you like. In fact, you may want or even need to. Some…

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World Bibles and World Wikis

September 12, 2011
World Bibles and World Wikis

This is the third in a series of posts regarding shared story world design The concept of a world bible is a tried and true practice in many creative areas, especially for serial storytelling like television or large entertainment franchises. A world bible is an internal document or system for cataloging characters, places, items, etc.…

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The Message in the Medium

September 9, 2011
The Message in the Medium

This is the second in a series of posts regarding shared story world design Your decision about which mediums you want to play in for your SSW and which mediums you want to accept from contributors obviously have an effect on many aspects of your SSW design, marketing, and management. I can’t possibly go into…

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Participation, Worldbuilding, and Genres

September 7, 2011
Participation, Worldbuilding, and Genres

This is the first in a series of posts regarding shared story world design The genre you choose for your SSW will have a direct impact on how people contribute and participate. Some genres lend themselves to participation better than others, so consider the advantages and drawbacks of each, especially if your SSW has a…

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StoryWorld Conference

August 16, 2011

The StoryWorld Conference + Expo, scheduled for October 31st – November 2nd in San Francisco, has an amazing list of speakers. Anyone interested in storytelling or transmedia should consider going (note: early registration discount ends August 31st!). But the following panels should be especially interesting for anyone working with shared story world models, fandom-based participatory properties,…

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Interview with Skot Leach of “Lost Zombies”

July 15, 2011
Interview with Skot Leach of “Lost Zombies”

In this interview, Skot Leach from Lost Zombies shares past lessons and future plans for this shared world of zombies, including the upcoming community-generated book, “Dead Inside: Do Not Enter.”     What was your motivation for exploring collaborative world building and storytelling? I’ve always loved story telling, and I’ve always loved technology. For me,…

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Interview with Jeremy Hanke from “World of Depleted”

May 20, 2011
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Jeremy Hanke, co-creator of the shared world, World of Depleted, shares his thoughts, insights, and observations on collaborative entertainment as a filmmaker.   What was your motivation for exploring collaborative world building and storytelling? I’ve always been into imaginative stories, but I realized how much more fun it was to do if you weren’t the…

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Torn World’s First Anthology – and Sea Monsters!

May 19, 2011
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This just in from Torn World… “Torn World is celebrating Sea Monster Month for all of May! We’ve got meta-fiction articles on the sea monsters of our world going up daily, and our fiction, poetry and artwork is all in the theme as well. Battle a giant monster on the open seas, discover a misunderstood…

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